Mac to Windows

DevOps

  • Building a Scalable Online Game with Azure - Part 1

    by Nick Pruehs

    Nick walks us through the basics of getting a gaming backend up and running in the cloud.

  • Building a Scalable Online Game with Azure - Part 2

    by Nick Pruehs

    Nick shows us how to a web service that acts as interface between the frontend and the actual backend services....

  • Building a Scalable Online Game with Azure - Part 3

    by Nick Pruehs

    Nick teaches us how to persist state in a scalable database.

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